WOWFAH Forever Auction House
USRPAlliance

Choose your auction house

Region

Compare every auction house
Ruleset labels are provisional. Why, and how to help

Blizzard's data does not say which auction house belongs to which ruleset. Our labels are a best guess until players confirm them. You can help: upload a ledger from the wowfah Ledger addon after posting an auction here.

Blacksmithing profit on US RP Alliance

43 of 506 Blacksmithing recipes are profitable on the US RP Alliance auction house right now. The best is Steel Weapon Chain at 2g28s48c per craft.

Profitable recipes
43of 506
Best craft
2g28s48cSteel Weapon Chain
One of each
17g09sprofit from every profitable craft
Can be priced
118recipes with every material listed
Recipe and materialsSkill ups toMaterialsSells forProfit / craftReturnSold 24hProfit / day
215 1g04s02c 3g50s00c 2g28s48c +219.7% 6 13g70s
230 1g34s10c 3g45s00c 1g93s65c +144.4% 26 50g34s
205 2g24s92c 3g75s00c 1g31s33c +58.4% 2 2g62s66c
210 1g61s14c 2g83s00c 1g07s71c +66.8% 2 2g15s42c
60 4s50c 95s00c 85s75c +1905.6% 1 85s75c
155 21s94c 98s00c 71s16c +324.3% 3 2g13s48c
65 5s25c 80s00c 70s75c +1347.6% 1 70s75c
165 52s69c 1g25s00c 66s06c +125.4% 7 4g62s42c
190 29s49c 95s00c 60s76c +206.0% 6 3g64s56c
180 37s16c 99s99c 57s83c +155.6% 4 2g31s32c
235 2g47s42c 3g18s97c 55s60c +22.5% 2 1g11s20c
225 1g18s72c 1g79s00c 51s33c +43.2% 1 51s33c
70 7s00c 60s00c 50s00c +714.3% 1 50s00c
195 24s93c 39s29cx2 49s72c +199.4% 1 24s86c
185 93s52c 1g50s00c 48s98c +52.4% 1 48s98c
65 5s25c 55s00c 47s00c +895.2% 1 47s00c
235 1g51s13c 1g99s00c 37s92c +25.1% 1 37s92c
175 59s32c 1g00s00c 35s68c +60.1% 5 1g78s40c
140 19s29c 55s00c 32s96c +170.9% 2 65s92c
200 1g10s73c 1g50s00c 31s77c +28.7% 3 95s31c
Mithril SpursConsumable
250 93s98c 1g24s00c 23s82c +25.3% 5 1g19s10c
225 1g18s72c 1g50s00c 23s78c +20.0% 1 23s78c
165 49s97c 74s99c 21s27c +42.6% 1 21s27c
150 17s64c 39s98c 20s34c +115.3% 2 40s68c
145 44s32c 61s86c 14s44c +32.6% 12 1g73s28c
Truesilver RodTrade Goods
185 22s94c 39s08c 14s18c +61.8% 13 1g84s34c
225 1g06s57c 1g25s00c 12s18c +11.4% 23 2g80s14c
195 68s76c 84s99c 11s98c +17.4% 4 47s92c
160 39s12c 50s82c 9s15c +23.4% 1 9s15c
160 44s98c 56s00c 8s22c +18.3% 7 57s54c
70 6s75c 15s00c 7s50c +111.1% 2 15s00c
Silver RodTrade Goods
85 8s43c 16s38c 7s13c +84.6% 38 2g70s94c
120 11s88c 20s00c 7s12c +59.9% 4 28s48c
185 2s06c 7s49c 5s05c +245.1% 882 44g54s
185 2s06c 5s44c 3s10c +150.5% 156 4g83s60c
235 21s00c 25s00c 2s75c +13.1% 29 79s75c
185 8s24c 9s74c 1s01c +12.3% 40 40s40c
90 1s82c 2s95c 98c +53.8% 209 2g04s82c
55 91c 1s53c 54c +59.3% 516 2g78s64c
55 91c 1s28c 30c +33.0% 88 26s40c
155 16s89c 18s00c 21c +1.2% 19 3s99c
Copper RodTrade Goods
15 75c 1s00c 20c +26.7% 8 1s60c
105 6s03c 6s50c 14c +2.3% 4 56c
285 13g40s 18g54s 4g21s30c +31.4% 0 -
220 1g88s62c 5g00s00c 2g86s38c +151.8% 0 -
260 3g14s30c 6g00s00c 2g55s70c +81.4% 0 -
240 4g15s47c 6g00s00c 1g54s53c +37.2% 0 -
205 1g61s68c 3g04s00c 1g27s12c +78.6% 0 -
180 1g19s29c 2g24s00c 93s51c +78.4% 0 -
60 3s75c 1g00s00c 91s25c +2433.3% 0 -
60 3s75c 1g00s00c 91s25c +2433.3% 0 -
60 4s50c 1g00s00c 90s50c +2011.1% 0 -
65 5s25c 1g00s00c 89s75c +1709.5% 0 -
65 5s25c 1g00s00c 89s75c +1709.5% 0 -
70 7s00c 1g00s00c 88s00c +1257.1% 0 -
70 7s00c 1g00s00c 88s00c +1257.1% 0 -
70 7s00c 98s00c 86s10c +1230.0% 0 -
170 56s90c 1g50s00c 85s60c +150.4% 0 -
215 1g15s48c 1g85s99c 61s21c +53.0% 0 -
20 93c 2s00c 97c +104.3% 0 -
55 18c 5c loss 13c -72.2% 253 -
55 18c 4c loss 14c -77.8% 23 -
85 36c 9c loss 27c -75.0% 425 -
105 10s03c 10s00c loss 53c -5.3% 5 -
60 1s50c 1s00c loss 55c -36.7% 0 -
115 7s54c 7s27c loss 63c -8.4% 4 -
225 1g75s24c 1g83s33c loss 1s07c -0.6% 1 -
100 5s86c 5s00c loss 1s11c -18.9% 0 -
260 3g10s27c 3g25s00c loss 1s52c -0.5% 4 -
115 3s69c 2s20c loss 1s60c -43.4% 169 -
55 3s00c 1s45c loss 1s62c -54.0% 8 -
90 3s00c 1s28c loss 1s78c -59.3% 18 -
115 3s69c 2s00c loss 1s79c -48.5% 130 -
150 19s85c 19s00c loss 1s80c -9.1% 6 -
135 11s82c 10s50c loss 1s84c -15.6% 4 -
Iron BuckleTrade Goods
130 4s23c 1s25cx2 loss 1s85c -43.7% 107 -
Golden RodTrade Goods
135 16s33c 14s95c loss 2s12c -13.0% 52 -
185 38s36c 38s00c loss 2s26c -5.9% 3 -
110 6s37c 4s00c loss 2s57c -40.3% 6 -
100 6s00c 3s30c loss 2s86c -47.7% 11 -
95 5s86c 3s10c loss 2s91c -49.7% 0 -
115 6s57c 3s80c loss 2s96c -45.1% 9 -
110 4s50c 1s29c loss 3s27c -72.7% 15 -
145 17s76c 15s00c loss 3s51c -19.8% 7 -
155 14s97c 12s04c loss 3s53c -23.6% 7 -
125 11s07c 7s75c loss 3s70c -33.4% 211 -
115 7s77c 3s48c loss 4s46c -57.4% 14 -
115 6s18c 1s38c loss 4s86c -78.6% 20 -
95 8s34c 1s79cx2 loss 4s93c -59.1% 27 -
125 7s50c 2s20c loss 5s41c -72.1% 91 -
225 1g96s11c 2g00s00c loss 6s11c -3.1% 0 -
150 12s54c 5s77c loss 7s05c -56.2% 23 -
145 16s04c 9s11c loss 7s38c -46.0% 29 -
145 18s18c 5s59cx2 loss 7s55c -41.5% 5 -
150 14s63c 6s00c loss 8s93c -61.0% 20 -
190 26s38c 17s73c loss 9s53c -36.1% 68 -
185 29s70c 20s89c loss 9s85c -33.2% 19 -
155 16s35c 6s46c loss 10s21c -62.4% 6 -
130 13s08c 3s00c loss 10s23c -78.2% 8 -
180 42s59c 34s00c loss 10s29c -24.2% 2 -
165 26s69c 11s20c loss 16s05c -60.1% 5 -
180 63s98c 50s00c loss 16s48c -25.8% 1 -
170 51s70c 35s00c loss 18s45c -35.7% 2 -
170 30s87c 10s57c loss 20s82c -67.4% 8 -
185 37s94c 16s00c loss 22s74c -59.9% 8 -
180 1g18s28c 95s00c loss 28s03c -23.7% 5 -
210 64s95c 18s07c loss 47s78c -73.6% 56 -
220 1g43s62c 99s99c loss 48s62c -33.9% 1 -
245 2g59s04c 2g00s00c loss 69s04c -26.7% 1 -
205 1g69s94c 1g00s00c loss 74s94c -44.1% 1 -
235 84s00c 4s00c loss 80s20c -95.5% 0 -
220 1g20s50c 40s00c loss 82s50c -68.5% 2 -
245 1g96s94c 1g20s00c loss 82s94c -42.1% 2 -
225 1g81s49c 1g00s00c loss 86s49c -47.7% 1 -
230 1g48s20c 64s69c loss 86s74c -58.5% 2 -
225 1g94s28c 86s99c loss 1g11s63c -57.5% 0 -
215 3g44s64c 2g10s00c loss 1g45s14c -42.1% 0 -
250 2g40s35c 85s00c loss 1g59s60c -66.4% 3 -
How this is worked out

Materials are priced at the auction house market price, or vendor price where a trade vendor sells them. Profit is what the product sells for after the 5% cut, minus materials. 118 of 506 recipes can be fully priced here; the rest have a product or material that is not on this auction house (often bind on pickup).

Skill ups to is the skill where the recipe stops giving skill points. With your skill entered, "sure" means the recipe is still orange or yellow-safe, "likely" and "rare" mean it gives a point only some of the time. Profit / day multiplies profit per craft by the product's estimated daily sales, so it favours things that sell.