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USPvPHorde

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First Aid profit on US PvP Horde

6 of 32 First Aid recipes are profitable on the US PvP Horde auction house right now. The best is Major Healing Potion at 5s49c per craft.

Profitable recipes
6of 32
Best craft
5s49cMajor Healing Potion
One of each
11s99cprofit from every profitable craft
Can be priced
28recipes with every material listed
Recipe and materialsSkill ups toMaterialsSells forProfit / craftReturnSold 24hProfit / day
330 18s77c 25s54c 5s49c +29.2% 1,110 60g93s
Toxin StudyConsumable
140 9s04c 14s99c 5s20c +57.5% 38 1g97s60c
215 3s76c 4s58c 59c +15.7% 1,412 8g33s08c
First Aid KitConsumable
20 35c 97c 57c +162.9% 207 1g17s99c
200 1s89c 70cx3 10c +5.3% 192 6s40c
285 11s36c 4s00cx3 4c +0.4% 74 98c
Clever PoulticeTrade Goods
220 17s87c 15s00cx3 24s88c +139.2% 0 -
300 74s61c 99s00c 19s44c +26.1% 0 -
Silk BandageConsumable
210 1s99c 2s00c loss 9c -4.5% 1,612 -
Linen BandageConsumable
60 24c 10c loss 14c -58.3% 1,352 -
240 3s98c 4s00c loss 18c -4.5% 656 -
320 7s34c 7s49c loss 22c -3.0% 360 -
100 48c 20c loss 29c -60.4% 318 -
Anti-VenomConsumable
150 1s09c 28cx3 loss 29c -26.6% 404 -
270 4s12c 4s00c loss 32c -7.8% 264 -
Simple PoulticeTrade Goods
160 1s13c 28cx3 loss 33c -29.2% 147 -
95 81c 7c loss 74c -91.4% 753 -
350 14s68c 14s49c loss 91c -6.2% 108 -
125 1s23c 25c loss 99c -80.5% 628 -
Healing PotionConsumable
175 2s12c 86c loss 1s30c -61.3% 703 -
Wool BandageConsumable
150 1s87c 28c loss 1s60c -85.6% 566 -
290 6s00c 1s50cx3 loss 1s72c -28.7% 32 -
300 8s24c 6s00c loss 2s54c -30.8% 199 -
185 3s74c 57c loss 3s19c -85.3% 310 -
190 5s74c 69c loss 5s08c -88.5% 29 -
270 16s50c 10s99c loss 6s05c -36.7% 639 -
280 20s94c 1s35c loss 19s65c -93.8% 0 -
340 91s88c 30s00c loss 63s38c -69.0% 0 -
How this is worked out

Materials are priced at the auction house market price, or vendor price where a trade vendor sells them. Profit is what the product sells for after the 5% cut, minus materials. 28 of 32 recipes can be fully priced here; the rest have a product or material that is not on this auction house (often bind on pickup).

Skill ups to is the skill where the recipe stops giving skill points. With your skill entered, "sure" means the recipe is still orange or yellow-safe, "likely" and "rare" mean it gives a point only some of the time. Profit / day multiplies profit per craft by the product's estimated daily sales, so it favours things that sell.